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Part → Sweep... |
Ateliere |
Part |
scurtătură |
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Prezentat în versiune |
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A se vedea, de asemenea, |
Part Loft |
Instrumentul Baleiere Sweep Part este folosit pentru a crea o fațetă, o cochilie sau o formă solidă plecând de la unul sau mai multe profile (secțiuni transversale) proiectate de-a lungul unei traiectorii.
Instrumentul Baleiere (Part Sweep) este similar cu Part Loft având suplimentar o traiectorie neliniară pentru a defini proiecția dintre profile.
A solid sweep generated from a single profile (A) distributed along a spine (B)
Dacă "Solid" este setat ca fiind "true", FreeCAD crează un solid, furnizând profilele ca fiind forme geometrice închise; Dacă este setat ca fiind "false", FreeCAD creează o fațetă sau (dacă sunt mai multe fațete) o cochilie pentru profile deschise sau închise.
Proprietatea "Frenet" controlează cum orientarea proficului
se schimbă de-a lungul traiectoriei de baleiere. If "Frenet" is "false", the orientation of the profile is kept consistent from point to point. The resulting shape has the minimum possible twisting. Unintuitively, when a profile is swept along a helix, this results in the orientation of the profile slowly creep (rotate) as it follows the helix. Setting "Frenet" to true prevents such a creep.
If "Frenet" is "true" the orientation of the profile is computed basing on local curvature and tangency vectors of the path. This keeps the orientation of the profile consistent when sweeping along a helix (because curvature vector of a straight helix is always pointing to its axis). However, when path is not a helix, the resulting shape can have strange looking twists sometimes. For more information, see Frenet Serret formulas.
"Transition" sets the transition style of the Sweep at a joint in the path, if the path does not define the corner transition (for example where the path is a wire). The property is not exposed in the Tasks pane and can be found in properties after the Sweep has been created.
See also: Property editor.
A Part Sweep object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Sweep
LinkList
): lists the sections used.LinkSub
): spine (path) to sweep along.Bool
): true or false (default). True creates a Solid.Bool
): true or false (default). True uses Frenet algorithm.Enumeration
): transition mode. Options are Transformed, Right corner or Round corner.A vertex or point may only be used as the first and/or last profile.
For example:
In one Sweep, all profiles (lines wires etc.) must be either open or closed.
For example:
A profile can be a Draft Workbench object.
The following objects can be valid profiles:
A profile can be a Part object created with the Part Primitives command.
The following objects can be valid profiles: